A few years ago, as I was preparing my foliage libraries for sale on the Unreal Engine Marketplace, I had issues with Ray Tracing (a relatively new feature in UE 4.2X) and the Two Sided Foliage shader
I've been running into this guy's YouTube videos a lot over the last year or two. I needed to make a shout out. He's got excellent explanations on solutions to common issues in the engine as well cont
A friend recently reminded me that Autodesk's regular subscription models are getting difficult to afford if you're a hobbyist or basic freelancer not making a lot from using the software. I remember